Index
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N
- N - Static variable in interface ch.epfl.cs107.play.window.Keyboard
- Nand - Class in ch.epfl.cs107.play.signal.logic
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Implementation of a Logical Nand gate
- Nand(Logic, Logic) - Constructor for class ch.epfl.cs107.play.signal.logic.Nand
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Default constructor of logical Nand
- nextInt(int, int) - Method in class ch.epfl.cs107.play.math.random.RandomEvent
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Random integer generator tool: Generate an int between the two given bounds
- Node - Class in ch.epfl.cs107.play.math
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Simple attachable object.
- Node() - Constructor for class ch.epfl.cs107.play.math.Node
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Creates a new node at origin.
- nodeExists(DiscreteCoordinates) - Method in class ch.epfl.cs107.play.areagame.AreaGraph
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Return if a node exists in the graph
- normalized() - Method in class ch.epfl.cs107.play.math.Vector
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Computes unit vector of same direction, or (1, 0) if zero.
- Not - Class in ch.epfl.cs107.play.signal.logic
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Implementation of a Logical Not gate
- Not(Logic) - Constructor for class ch.epfl.cs107.play.signal.logic.Not
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Default constructor of logical not
- notifyPocketUpdated(int) - Method in class ch.epfl.cs107.play.areagame.handler.Inventory
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Notify the listener about the given pocket update
- Numeric - Class in ch.epfl.cs107.play.signal
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Implementation of numeric signal The signal has a constant integer numerical value
- Numeric(int) - Constructor for class ch.epfl.cs107.play.signal.Numeric
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Default Numeric Signal constructor
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