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N

N - Static variable in interface ch.epfl.cs107.play.window.Keyboard
 
Nand - Class in ch.epfl.cs107.play.signal.logic
Implementation of a Logical Nand gate
Nand(Logic, Logic) - Constructor for class ch.epfl.cs107.play.signal.logic.Nand
Default constructor of logical Nand
nextInt(int, int) - Method in class ch.epfl.cs107.play.math.random.RandomEvent
Random integer generator tool: Generate an int between the two given bounds
Node - Class in ch.epfl.cs107.play.math
Simple attachable object.
Node() - Constructor for class ch.epfl.cs107.play.math.Node
Creates a new node at origin.
nodeExists(DiscreteCoordinates) - Method in class ch.epfl.cs107.play.areagame.AreaGraph
Return if a node exists in the graph
normalized() - Method in class ch.epfl.cs107.play.math.Vector
Computes unit vector of same direction, or (1, 0) if zero.
Not - Class in ch.epfl.cs107.play.signal.logic
Implementation of a Logical Not gate
Not(Logic) - Constructor for class ch.epfl.cs107.play.signal.logic.Not
Default constructor of logical not
notifyPocketUpdated(int) - Method in class ch.epfl.cs107.play.areagame.handler.Inventory
Notify the listener about the given pocket update
Numeric - Class in ch.epfl.cs107.play.signal
Implementation of numeric signal The signal has a constant integer numerical value
Numeric(int) - Constructor for class ch.epfl.cs107.play.signal.Numeric
Default Numeric Signal constructor
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