Package ch.epfl.cs107.play.engine.actor
Class Grid
java.lang.Object
ch.epfl.cs107.play.engine.actor.Entity
ch.epfl.cs107.play.engine.actor.Grid
- All Implemented Interfaces:
Acoustics,Actor,Graphics,Updatable,Positionable
Grid Overlay entity
Draw a grid on the DiscreteCoordinate Lines:
Assume a coordinate system which is graduated every unit (0, 1, 2, ...)
Assume a grid overlay with unit square
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class ch.epfl.cs107.play.engine.actor.Entity
getPosition, getTransform, getVelocity, setCurrentPosition
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Constructor Details
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Grid
public Grid(int width, int height) Default Grid Constructor- Parameters:
width- (int): of the desired gridheight- (int): of the desired grid
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Grid
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Method Details
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draw
Description copied from interface:GraphicsRenders itself on specified canvas.- Parameters:
canvas- target, not null
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