Interface Updatable

All Known Subinterfaces:
Actor, Game, Playable
All Known Implementing Classes:
Animation, Area, AreaEntity, AreaGame, AreaPauseMenu, Background, CellMouseIndicator, CollectableAreaEntity, Dialog, DraggableAreaEntity, Entity, Foreground, GraphicsEntity, Grid, MovableAreaEntity, OrientedAnimation, Path, PauseMenu, Text

public interface Updatable
Represents a updatable element (which can be updated)
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    update(float deltaTime)
    Simulates a single time step.
  • Method Details

    • update

      void update(float deltaTime)
      Simulates a single time step. Note: Need to be Override
      Parameters:
      deltaTime - elapsed time since last update, in seconds, non-negative